Meren "Ty" Darkovnia
A Storm-Marked Changeling Sorcerer, adept at leading many lives.
Meren “Ty” Darkovnia, level 2 Changeling, Sorcerer Spell Source: Storm Magic Background: War Courier (+2 to Stealth)
FINAL ABILITY SCORES Str 8, Con 13, Dex 17, Int 10, Wis 10, Cha 19.
STARTING ABILITY SCORES Str 8, Con 13, Dex 15, Int 10, Wis 10, Cha 17.
AC: 15 Fort: 12 Reflex: 14 Will: 18 HP: 30 Surges: 7 Surge Value: 7
TRAINED SKILLS Arcana +6, Insight +8, Diplomacy +10, Bluff +12
UNTRAINED SKILLS Acrobatics +4, Dungeoneering +1, Endurance +2, Heal +1, History +1, Intimidate +5, Nature +1, Perception +1, Religion +1, Stealth +6, Streetwise +5, Thievery +4, Athletics
FEATS Level 1: Mark of Storm Level 2: Focused Expertise (Dagger)
POWERS Sorcerer at-will 1: Lightning Strike Sorcerer at-will 1: Storm Walk Sorcerer encounter 1: Thundering Roar Sorcerer daily 1: Howling Tempest Sorcerer utility 2: Sorcerous Sirocco
ITEMS Adventurer’s Kit, Shimmering Cloth Armor (Basic Clothing) +1, Dagger
“This is a story of three lives – touched by fate, linked by war, and sired through deceit –
Meren Dorn is a Dwarven grifter hailing from Sharm. Set out on his own at a young age when complications from Childbirth took both his mother and unborn sibling, and a collapsing mine took his father several months later, Baeron found himself alone in a town he didn’t much know full of folk with which he didn’t much get along. Shunning the traditional occupations of farming and mining, Baeron left behind the home he had known growing up and made his way to the city of Sharm. There, using his natural gifts of conversational charm and wit, he conned his way in the upper echelons of many social circles, acting as a sometimes confidant, sometimes power broker to the workings of the ruling noble homes. He avoided any military service during the Last War by acting as a go-between and deal-maker among the minor nobles of the Dragon-Marked houses, providing a valuable line of communication between two parties who might not otherwise wish to be seen communicating.
Tyron Wendlemere is a half-elf noble of the house of Lyrandar. Born of a minor house within the Dragon-Marked noble’s world that was destroyed during the last war, Tyron was the third son, and thus far from the line of succession. He spent his youth and early adulthood in training to serve the house by acting as a courier between the many Lyrandarian forces during the time of the Last War. Gifted with the Mark of the Storm and wielding sorcerous power to compliment his birthright, the young Tyron made something of a name for himself by moving key communications safely and swiftly through some of the deadliest areas of conflict. As the war was winding down, Tyron’s last mission found him sending a routine communiqué between a command group and a roving patrol fighting its way through the The Mournland. Tyron vanished on this final mission, the message never being received by the patrol, and is assumed dead.
Zrix Darkovnia is an elder Dragonborn Sorcerer, who emerged from the fallen Jungle Kingdom of Q’barra to act as servant and soldier in the Last War. Gifted with the Mark of the Storm through machinations of the Prophecy, rather than by birthright, Zrix none-the-less found himself in the employment of house Lyrandar, wielding his powers in the defense of many of the airships used to transport supplies and soldiers throughout the many fronts at which they were needed. He saw only few conflicts and his service was sporadic, but it was enough to earn a small retirement stipend, which the Dragonborn now uses to maintain a small farm in the outskirts of Sharm, while struggling inwardly with being a solider of War at a time that has, at long last, brought the world peace.
These three souls whose lives may have touched only briefly, if at all, none the less share the most poignant of bonds: None of them exist. They are me, and I am them. And anymore, I’m not quite sure which of us is genuine. “
- From the journal of Meren Darkovnia, Wir, the 12th of Therendor – 997YK
On his 14th birthday, the elder brothers and friends and Anroc Wendlemere, a minor noble of the House of Lyrandar, decided that it was past time that Anroc become a man. Such it was that the young man found himself a patron of Sharm City’s The Gentle Touch – an exclusive brothel used only by those of sufficient wealth and power to be granted entry. His name-day present was a night with Sherie, a young changeling woman who used her malleable nature to fulfill any of the fantasies that her clients may have. Whether it was a failure of the herbs routinely taken, the magical trinkets routinely worn, or the preventative steps routinely taken to prevent such things is not known, but this night would leave Sherie pregnant with her first and only child. Sherie was as loathe to purge her pregnancy and kill the unborn child as she was to birth and raise it, and her indecision on the matter led to the birth of a healthy young boy several months later.
The young child was named Meren, and was, for all appearances a full-blooded changeling whose mixed parentage was noted only by the presence of the distinctive Mark of the Storm along his left fore-arm. Sherie raised the child only briefly, before he was old enough to be placed into the care of outside help, then to a distant boarding school, all financed through the proceeds of her profession. Meren’s childhood was atypical in the fact that it lacked any real affection from either of his parents. House Lyrandar would have nothing to do with him, and Anroc was, himself, largely still a child. His mother would correspond on occasion, but her notes to him contained an undertone of something he would later (in his elder years) come to realize was disinterest and perhaps even resentment – she had not wanted a son, and did not wish to be a mother.
Meren filled the void by various social means. He was well-liked and naturally charismatic, and gathered close companions throughout his child-hood. He was schooled to the age of maturity, at which point he accepted a brief apprenticeship to a group of Sorcerers training young men and women the means of becoming and effective combatant. The Last War was always in need of newly recruited young men and women, willing to fight and die for this side or that.
He studied among these groups only briefly. He seemed to have both a good natural talent, and the mind to make the most of his gifts, and quickly outpaced most of the others. He was marked by his lack of restraint in reaching on to the next level, even if he wasn’t prepared. Here he earned the nick-name “Ty” for such an incident when his out of control casting led to a typhoon of wind, lighting and rain to descend upon the class before being quickly brought under control and dismissed by the instructors.
It was around this time in his mid 20s, that Meren himself vanished, and brought to life his three alter-egos. This was primarily an exercise in adventure – he wished to see the world and explore its facets in as many different ways as possible, by being as many different people as possible.
Maintaining separate lives, however, even with the benefit of flawless shape-changing, is simply untenable. With the end of the war and the declarations of peace, Meren retired each of his different selves, and became only himself once more. He now finds himself in the City of Sharm, eager to see what a life of adventuring can be like, free from the burden of war.